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How to use PhysX on Linux

📅 2015-Dec-03 ⬩ ✍️ Ashwin Nanjappa ⬩ 📚 Archive

PhysX is a 3D game physics engine provided by NVIDIA. They have released the source code of the engine on Github, though with restricted access. This library and its sample programs can be compiled from source easily.

Here are my notes on how to compile this library, run its sample tools and get started:

$ git clone https://github.com/NVIDIAGameWorks/PhysX-3.3.git

Tried with: PhysX 3.3.4, NVIDIA GeForce GTX 750 Ti and Ubuntu 14.04